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BPP : Mobile App REDESIGN

Designing a mobile-first student experience
for 50k+ learners

 
Role Senior Product Designer
Scope Strategy · UX · Delivery
Platform iOS & Android
Organisation BPP Education Group

OVERVIEW

The existing app was essentially a shell — it redirected students to web platforms for nearly every meaningful task. Checking a timetable, marking attendance, finding support: each one required leaving the app entirely. The result was friction at every touchpoint, and a product students opened reluctantly.

The brief was to redesign the app into a genuinely useful, centralised mobile experience — one that students would actually choose to open.

KEY PROBLEMS

  • Fragmented systems — learners had to jump between multiple tools to complete simple tasks

  • Generic content — every student saw the same information, regardless of course or campus

  • High‑effort navigation — students had to search rather than be guided

  • Poor prioritisation — important actions weren’t surfaced clearly


The legacy app created unnecessary friction across tasks, leading to low satisfaction and inconsistent engagement.

MY ROLE

I led end-to-end product design for the new BPP mobile app:

  • Defined the product vision and experience strategy

  • Prioritised MVP scope with Product and Engineering under tight delivery constraints

  • Facilitated cross-functional alignment across service design, engineering, and student stakeholders

  • Partnered with research to validate concepts through surveys, interviews, and prototyping

  • Worked closely with engineering to navigate legacy system limitations and reduce delivery risk

Mapping the existing app flows to identify where students were being pushed to the web


RESEARCH & DISCOVERY

What we tested

  • Current app experience

  • Desired features for the new app

  • Notification and alert preferences

  • Appetite for roadmap features

Why we tested it

  • To validate roadmap assumptions

  • To identify gaps in the current experience

  • To understand learner priorities and pain points

  • To co‑create and ideate with students

  • To ensure the MVP delivered immediate value

To ground the redesign in real student behaviours, I contributed to both quantitative and qualitative research across the student lifecycle.

Research Activities

  • Designed and distributed a survey to 800+ students

  • Proposed an in-app CSAT feedback loop to continuously capture user sentiment

  • Conducted student interviews to validate early concepts and gather behavioural insights

  • Reviewed support pain points and recurring usability concerns

 

Students primarily wanted the app to help them:

  • Show timetables clearly

  • Provide visibility on fees and outstanding payments

  • Improve access to learning materials on the go

  • Provide a simple way to submit and track queries

  • Self-serve administrative tasks

  • Stay informed through timely updates and notifications

KEY INSIGHTS

Students responded positively to the idea of a more capable mobile experience, but wanted more — more functionality, more personalisation, and everything in one place. Navigation and discoverability emerged as increasingly critical as the feature set grew. Students consistently associated active learning with desktop, while mobile was seen as an organisational companion.

 
 

PRIORITISATION & TRADE-OFFS

Given the aggressive timeline, we needed to make strategic trade‑offs. For MVP we prioritised features that:

  • Delivered immediate value

  • Reduced reliance on web redirects

  • Were technically feasible within the timeframe

  • Supported core student logistics

What we deferred
Some features, such as fee payment tracking, relied on complex legacy system integrations and were moved to the post-MVP roadmap.

The redesigned experience focuses on clarity, mobile‑first workflows, and reducing friction across the journeys students use most.

PHASED DELIVERY

The app was delivered across two MVP releases to validate core functionality before expanding the experience.

MVP 1 — Core Experience

  • Live timetable access and updates

  • Redesigned navigation and information hierarchy

  • My Account management

  • Improved QR check-in states

MVP 2 — Extended Experience

  • Push and in-app notifications

  • AI chatbot support outside office hours

  • Query form flow

  • New features walk-through



WHAT WE DELIVERED

  • Real-time Timetable Access
    Learners can view and manage their schedules with live updates, including class and exam changes

  • Redesigned UX & UI
    A cleaner, more intuitive interface that improves navigation across core tasks

  • My Account Management
    Users can easily update personal details, making the app a more self-sufficient tool

  • QR Code Check-in Improvements
    Clearer success and failure states, improving usability and reducing confusion

  • Instant support via our AI Chatbot
    Giving students instant access to help outside office hours

IMPACT & OUTCOMES

Within the first two weeks of launch:

  • 88% adoption rate of the new app

  • Customer satisfaction (CSTA) increased 30+ points to ~74+

  • +40% DAU and +65% WAU growth, lifting MAU to ~74%

  • Timetable reached 84% feature engagement

These early indicators validated our decision to prioritise clarity, logistics, and mobile‑first workflows in the MVP.